Game Design for Computer Science and Design Thinking
Recommended & Required:
- Full Year course recommended for High School Computer Science and CTE.
- Cloud-based tools are used in Semester 1.
- Unity Professional software is required on computers for Semester 2.
- Completing this course takes 70-100 hours.
- Approved and certified as a "g" elective credit for California A-G requirements.
How It Works:
This course combines three courses Intro to Computer Science: Web Design, Intro to Computer Science: Game Design and 3D Game Design & Coding as a two semester sequence appropriate for High School and CTE electives.
This course is approved and certified as a "g" elective credit by University of California for California student's A-G requirements for admission to UC and CSU. College-Preparatory Elective ("g") 1 year required.
Game Design Concepts: Research, Concept Development (Backstory, Goals), Writing a Design Plan, Paper-Prototyping, Play-Testing, Debugging, Presenting, Publishing.
Coding Concepts: Event Listeners, If Statements, Mouse Events, Game Loop, Variables, Booleans (true/false), For Loops, Arrays, Logical Operators (and, or, not), Predicates, Comments.
Design and Production Concepts: Drawing and Paint Tools, Importing Assets, Integrated Development Environment, File Management, GitRepository.
Unity Functionality: 3D Primitives, Textures, Terrain, Importing Assets, Library, Game Objects, Game Components, Attaching Scripts, Scenes, 3D Environments and Effects, Integrated Development Environment, File Management.
Learn more about how Globaloria can help your school.